Erik Fredericks
About
Dr. Erik Fredericks is an active researcher and educator in software engineering, with expertise spanning evolutionary computation, algorithmic art, cyber-physical systems, self-adaptive systems, and procedural content generation. He is particularly interested in applying search-based techniques to the design and evolution of cyber-physical and adaptive systems. A member of IEEE, ACM, and SIGSOFT, Dr. Fredericks regularly engages in professional activities that bridge research and teaching. In the classroom, he enjoys guiding students through system administration, video game design, computer graphics, software engineering, cloud computing, pervasive computing, and web design. Outside of academia, Dr. Fredericks is a hockey enthusiast, an avid Raspberry Pi and Arduino tinkerer, and a perpetual learner in game design tools and algorithmic art. He also enjoys going to the beach when possible and finds it most enjoyable in winter.
Research Performance Summary
First Recorded Paper
Automatically relaxing a goal model to cope with uncertainty
Year: 2012
Citations: 31
Venue: International Symposium on Search Based Software Engineering
Latest Recorded Paper
Databending as a Target for Genetic Improvement
Year: 2026
Citations: 0
Venue: N/A
Last 10 Years Publication Activity
This timeline shows the professor's yearly publication activity.