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Guo Freeman

Computer-Mediated Communication (CMC) Human-Computer Interaction (HCI) Multiplayer Online Games Social Virtual Reality Participatory Technology Design

Research Performance Summary

158
Total Papers
8966
Total Citations
48
H-Index
2011-2026
Active Research Span

First Recorded Paper

Places for digital ecosystems, digital ecosystems in places

Year: 2011

Citations: 9

Venue: Proceedings of the International Conference on Management of Emergent

Latest Recorded Paper

Beyond a Conventional Chatbot: How AI Streamers Transcend Live Streaming Experiences from Viewers’ Perspectives

Year: 2026

Citations: 0

Venue: N/A

Last 10 Years Publication Activity

This timeline shows the professor's yearly publication activity.

2026
4
2025
18
2024
28
2023
13
2022
15
2021
16
2020
14
2019
9
2018
5
2017
3
2016
4

Publication Venues and Collaboration

Journal, Conference, and Book Publication Breakdown

Conference 110
Journal 12
Book 4

Top Coauthors

Freeman Zhang McNeese

Research Impact by Period

2025-2026

Period Stats
Papers 22
Citations 68
Avg. Citations / Paper 3.1
H-Index 5

2020-2024

Period Stats
Papers 86
Citations 4933
Avg. Citations / Paper 57.4
H-Index 36

2015-2019

Period Stats
Papers 26
Citations 1578
Avg. Citations / Paper 60.7
H-Index 17

2010-2014

Period Stats
Papers 24
Citations 2387
Avg. Citations / Paper 99.5
H-Index 11

Contact and Professional Links

Contact Information

guof@clemson.edu

Detected Research Keywords

Social Virtual Reality Human Ai Teams Human Ai Teaming Indie Game Development Indie Game Developers Spaces Workshop Chi User Generated Content Social Vr Streamers Harms Immersive Embodied Immersive Embodied Virtual