Elisa Rubegni
About
My research lies within the field of Human-Computer Interaction (HCI). I explore the socio-technical issues emerging from the use of interactive technology with the aim of understanding the complex interplay of artefacts, human mind, body, and environment. To meet this complexity, my approach combines psychology theories, social science methods and design practice, concretized in developing digital artefacts. My research is grounded on cultural psychology. and I investigate these issues by recognizing that a successful system can only be developed by fully understanding the fundamental role played by social interactions in the development of cognition, and in the process of "meaning making". Indeed, my research relies on an ecological approach valuing participatory design methods, qualitative and ethnographically informed investigations. I have explored these issues in a broad range of application areas and technologies (e.g. embedded and distributed systems in museums, tangible and gesture user interface in public spaces, large pervasive displays for communities and mobile technology for learning).
Research Performance Summary
First Recorded Paper
Design concepts for learning spatial relationships
Year: 2001
Citations: 21
Venue: Proceedings of the 19th annual international conference on Computer
Latest Recorded Paper
Supporting Holistic AI Ethics Literacy Education Through Critical Reflection: Three Recommendations for Fostering Children’s Ethical Growth
Year: 2026
Citations: 0
Venue: Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems
Last 10 Years Publication Activity
This timeline shows the professor's yearly publication activity.